Paradise Lost: Transfix at the Salton Sea

Paradise Lost: Transfix at the Salton Sea is a roaming site-specific atmospheric performance that merges video projections and live performance. Transfix is an interactive, silent performance that will transform the ASU campus into a poetic theatrical landscape. Using hand-held projectors, the performers will project images of Transfix at the Salton Sea—an abandoned resort town in California—once a thriving destination, now a toxic environmental disaster. The photographs are a collaboration between my company Vessel and professional photographer Chris Loomis, who took over 600 images with real film and five different cameras.

Our goal was to capture haunting images as a stark reminder of the cause and effect of the boom and bust economy. Tying into the story of A Year Without Summer when Mary Shelley began writing Frankenstein, and themes of sustainability of EMERGE 2017, Paradise Lost: Transfix at the Salton Sea imagines a desolate world of perpetual summer. EMERGE 2017 will be the world premiere of the Transfix at the Salton Sea photographs that will eventually have a gallery show later in the year.

™ [Tomorrow’s Monster]

Center for Science, Gods, and Tomorrow

The future belongs to those who create it. At ASU’s Center for Science, Gods, and Tomorrow (CSGoT, ~seesgot), we intentionally generate and introduce aberrations into the natural order. We do this in the service of human and planetary improvement. Led by a world-class, interdisciplinary team of scientists, designers, theologians, and marketers, CSGoT is an engine of invention and productive chaos.

A populace at rest is a nation of zombies. A populace seduced by capitalist greed is a vampire on the souls of people and nature.  A populace unable to see the difference between charity and justice can’t understand their Jeckyl and Hyde existence. CSGoT builds a new kind of monsters—figures that wake us from our slumber and unleash us from our cognitive mummification.

CSGoT combines cutting-edge science and technology from structural biology, materials science, robotics, and meta-intelligence into creations that challenge our moral traditions, our political formations, and our market mechanisms. Our latest creation, (Tomorrow’s Monster), is the most advanced and most challenging monster we’ve ever created. It is, in our view, the pinnacle of science and art. The details you’ll have to find out for yourself.

All of this was created at ASU by ASU researchers and engineers. Join us for this year’s “Night of the Open Door” to get a first peek at , to meet representatives of the CSGoT team, and to contribute financial and organic donations. In another first for ASU and the “Night of the Open Door,” the public will also have the opportunity to attend the initial Institutional Review Board hearing for . This is the first year since it’s founding in 2036 that CSGoT will participate in the “Night of the Open Door,” so you don’t want to pass up this opportunity to see tomorrow’s monsters today!

Emerge 2016: The Future of Sport 2040

A festival of athletic, artistic and scientific visitations from the future featuring theatre, improvisation, interactive experiences, design prototypes, & multimedia performances.

What will sport look like in 2040? What would you like it to be? How can we steer development of the many elements of such a broad enterprise as “sport” to ensure it reflects our values, and desires and answers the cravings for competition and collaboration so common in our species?

Emerge 2015: The Future of Choices and Values

How do we decide what futures we want? What do those choices say about our values as a civilization?

Dancing robots. Google Glass theatre. Wearable electronic utopias. Cameras that record in deep time for 100 years. Fine art created by algorithms. Emerge is a festival of artistic and scientific visitations from the future featuring performance, improvisation, games, dance, hands-on opportunities to design and build the future, and a multimedia performance by Radiolab co-creator Jad Abumrad!

Emerge 2015 Research Study

Investigators: Megan Halpern, Brenda Trinidad, Carlo Allende, Ed Finn, Ruth Wylie

We would like to better understand your experiences at Emerge, in part, to create more engaging projects like Emerge in the future, and in part to understand the relationship between presenters and audiences. Our findings will be reported internally to build the next Emerge event, and will also be published as original research in peer reviewed journals.

We were observing Emerge 2015 and asking you about your experiences. We will be wearing “Research” buttons to identify ourselves as members of the research team. You may see us walking around with cameras or audio recorders, and we may ask you a few questions. If you wish to opt out of the study, please find a member of the “research team” and ask them for a yellow sticker. The staff will give you an unmarked yellow sticker that indicates you should not be approached for research purposes. You are free to decide whether you wish answer our questions. There is no penalty for declining to answer our questions. You are also free to decline to answer any particular question but to continue the interview. If you would like to speak with us more about your experience, you can contact us at and we will contact you for a more detailed interview.

In most cases, our research will not result in the collection of your personal information. Because you are participating in a public event, you may appear in photographs taken by researchers.

Who can I talk to?

If you have questions, concerns, or complaints, talk to the research team at

This research has been reviewed and approved by the Social Behavioral IRB. You may talk to them at (480) 965-6788 or by email at if:

  • Your questions, concerns, or complaints are not being answered by the research team.
  • You cannot reach the research team.
  • You want to talk to someone besides the research team.
  • You have questions about your rights as a research participant.
  • You want to get information or provide input about this research.

The Oracle

After you’ve been dazzled and challenged by all the other Emerge 2015 “visitations from the future,” you will of course have a head full of questions. Luckily, we’ve arranged a visitor from 2040 – The Oracle of South Scottsdale. This entity, this creature, already knows what our futures have turned out to be. And the Oracle knows what were the roles of our present-day choices and values in creating this future. So this is your big chance. As with any good Oracle, you get to ask one – and only one – question about the future. So make it the best, and most important question you can possibly imagine. Think hard. And listen hard to the answers. For sometimes Oracles can be cryptic. We will be collecting your provocative questions – and the Oracle’s responses – on Google Glass for future generations to ponder. (The Oracle sometimes responds to the name Brad Allenby.)

The Deep Time Photo Lab

One hundred years ago, Phoenix had fewer residents than Apache Junction today. Transportation was still primarily by horseback, although the steam locomotive had made a big difference.   There wasn’t a single high-rise on the Valley horizon back then. Yet over the next century, the region will be transformed even more radically. Visit the Deep Time Photo Lab to see into the future – and change what will happen beyond your own lifespan. Laboratory director Jonathon Keats will show you how to make a camera with a hundred-year-long exposure, for you to hide in the city, invisibly monitoring changes to the urban landscape between now and 2115. You might think of your camera as a black box that monitors local building decisions, making everyone alive today accountable to Arizonans not yet born. Or you may think of it as a collaboration with future generations on choices and values that will provide for the greater good. Either way, this is your chance to take part in the century ahead. Attendees of Emerge 2115 are depending on your participation.

You Have Been Inventoried

When it’s possible for everyone to know who you’re talking to, what you’re touching, where you are and who you are, how do you really feel about that? At Emerge 2015, you’ll find out. In You Have Been Inventoried, Eric Kingsbury – the Arizona futures-oriented marketing creative – produces a networked physical experience in which you can be explicitly cataloged and tracked using RFID and display technology. You will see yourself and everyone around you – simultaneously, suddenly, and subtly – as known objects within a system to which information can be added that everyone can see. Through these real systems – originally created for commerce – we challenge your traditional notions of your human relationship to all your surroundings, raising important questions of freedom of choice, and the value of privacy.


What do you call an iconic, elaborately-costumed slow-mo human “statue” magically projecting utopias, in combination with dozens of flickering images of utopian concepts, raw light, and collages of utopian experiments and dreams. You call it Abraxa, created by the renowned ASU artist Rachel Bowditch in collaboration with Emerge 2015 and InFlux. Utopians can be seen as visionaries representing the noblest aspirations of humanity. The utopian impulse can be seen since the beginning of the written word – the desire to dream of a better world. Often these utopias emerge as a radically different response to current societies. Rachel’s focus is on the concept of the “ideal city” – an ideal, utopic world that features an historical silhouette with a futuristic twist—a blend of old and new choices and values. In performance and installation.

Artwork Forge

Have you ever seen a whirring collection of gizmos the size of a truck create a painting that appears to be produced on the spot though the choices and values humans have made online? You will. Emerge 2015, in collaboration with Scottsdale Public Art and ASU techies, features this creation by the artist Toby Fraley. You walk up to this art installation and drop in a couple of quarters. A rough block of wood pops into the machine. You hear the whirring of motors and, as you peer through a window, sawdust flies and blades spin. Meanwhile – behold – this visitation from the future seems to be scouring the internet, seeking what is popular among our choices and values at that very moment. A screen rapidly displays a feed of words and images as the machine seems to think about what it should paint. Then, through the next window, you peer into a paint-splattered chamber where pencils move over freshly cut and sanded wood, before paintbrushes move in and do their work.  Finally a 4-inch by 6-inch painting drops down a chute, for you to take home and forever contemplate. Is this the future of art?

Future Design Studio

Come design the future. What does a parking ticket look like in 2030? What will be your most valued reading object in 2050?  Instead of a leash, what will you use to walk your dog in 2065? At the Future Design Studio, we will help you think through what kind of invention you want n in the future. We will help you build a low fidelity prototype that will be added to our Digital Future Artifacts Archive. Your concoction may also play a role in the Future Design Studio Improv Hour, during which professional improv actors build scenes around these visitations from the future. What will become of your future artifact? Will it save or destroy the world? Come play in the Studio of Megan Halpern and company.

Ars Robotica

Start with Baxter. That’s a human-friendly Rethink Robotics industrial robot that looks like a hulking fullback on a golf cart. Add dancers and audience members. You teach Baxter how to move – as “naturally” as we do.   What you then get at Emerge 2015 is a team of artists and roboticists creating performance art and a laboratory working session that imagines positive – though not simplistic – futures for human/robot relations. Ars Robotica is a multi-year project that brings together artists, scientists, designers, and engineers to advance research in robotics and to produce creative performances. It’s led by Lance Gharavi and students and faculty at ASU’s School of Film, Dance + Theatre. In partnership with Srikanth Saripalli and his crowd at the School of Earth + Space Exploration. For Emerge 2015 you – the audience – gets involved in conducting on-site research in performance. Our roboticists want to learn about the performance of materials, technologies, processes, and systems. Our theater collaborators are just as concerned with the performance of organic autonomous systems – you.

Request for Qualifications — IN FLUX Cycle 5


Deadline – September 15, 2014 | Midnight Arizona Time 

Projects – Up to 20 opportunities in 7 Valley cities 

Budget – Variable range of $3,500-$7,000 

Eligibility – Arizona Artists* (Individuals and Collectives/Groups/Teams) *Artists commissioned in the previous Cycle 4 are not eligible for the current Cycle 5.


IN FLUX Cycle 5 brings together eleven organizations representing seven Valley cities and towns seeking local artists to create temporary public artworks in a wide variety of locations and media.

IN FLUX demonstrates a holistic approach to temporary public art projects through a showcase of local Arizona artists creating original site-specific installations presented within the context of viewing the Valley as one community. IN FLUX provides unique project opportunities for artists to expand their skills, innovatively apply their creativity, and garner public recognition for their work. IN FLUX offers new perspective on the connections between community organizations, city governments, local businesses, artists, and audiences.

The IN FLUX initiative, currently operated through the strategic partnership of eleven organizations in Chandler, Gilbert, Glendale, Mesa, Phoenix, Scottsdale, and Tempe was launched by Scottsdale Public Art in 2010 to activate vacant storefront spaces. The initiative has continued to expand and gain momentum since its inception, increasing its positive impact on our local communities and our Arizona artists.

To see previous IN FLUX artworks and learn more: 

Project Opportunities 

Potential project locations offer opportunities for artists who create installation-based works as well as murals, projections, performance, and participatory/social practice. Artists submitting qualifications to this call are under consideration for all IN FLUX Cycle 5 opportunities being offered by the 11 partnering organizations in seven Valley cities.

Budgets are all-inclusive of labor, transportation, equipment rental, shipping and material costs as well as artist fees for overhead costs including general liability insurance, installation, and de-installation. All projects are temporary and will remain on view for a maximum of 12 months with installation and de-installation schedules to be mutually agreed upon by selected artists and their respective partnering organization.

Selection Process and Schedule 

Artists residing in Arizona who did not have projects in the previous Cycle 4 are eligible to apply. A selection panel representing all seven cities in a public process will recommend one artist and one alternate per available project opportunity.

Selected artists will be contracted by and work directly with the project manager designated by their assigned partnering organization. Proposals will be requested from selected artists prior to contract. All artists will be notified of selection results via e-mail and given the opportunity to request feedback from the selection panel.

IN FLUX partners seek to provide opportunity, experience, and education to emerging and established local artists. These opportunities are intended to be tenable for those who may not have previously applied for a public art project in addition to providing a fresh approach to artists who have public art experience.

[Schedule is subject to change]


AUG 15 IN FLUX Cycle 5 RFQ Released

AUG 26-SEPT 11 Coffee Talks: pre-submittal meetings (See Questions? below)

Midnight SEPT 15 Deadline for application

SEPT 15-SEPT 26 Artist selection

SEPT 26-30 Notification of selection results

OCT 1 Proposal development by selected artists begins

OCT 31 Projects installations begin (individual project schedules vary and will be determined during proposal development)


JAN-MAY IN FLUX Cycle 5 events throughout the Valley TBD

MAY-OCT De-installations to be scheduled on an individual basis

[IN FLUX Cycle 6 RFQ slated to be released AUG 2015]

How to Apply 

Team submittals must identify one member to act as point of contact for submittal/selection process and all related communication. Artists applying as a member of a team are not eligible to also apply as an individual.

PLEASE NOTE—this call to artists is a Request for Qualifications, NOT a Request for Proposals. Artists who submit specific proposals at this time will be deemed ineligible.

Submit the following: 

  • Digital Images: 5 digital images of previously completed artwork.
  • Resume or CV: Current professional resume or curriculum vitae (CV) including artist address, email, and phone number.
    Teams must submit one resume/CV per team member.
  • Statement of Intent (Maximum 3500 characters):
    Describe why you are interested in an IN FLUX opportunity and explain relevant past experience.



OR meet with IN FLUX Project Mangers in person at one of our four Coffee Talk pre-submittal sessions. We will be there ready to answer your questions one-on-one. 

Bring your draft submittal materials and questions and find us with the IN FLUX logo at our table here: 


Tuesday, August 26 | 8:30-10:30AM Cartel Coffee Lab Scottsdale 7124 E 5th Ave, Scottsdale, AZ 85251 

COFFEE TALK 2 Friday, September 5 | 4:00-6:00PM Bergie’s Coffee Roast House 309 N Gilbert Rd, Gilbert, AZ 85234 

COFFEE TALK 3 Tuesday, September 9 | 5:00-7:00PM GIANT Coffee 1437 1st St, Phoenix, AZ 85004 COFFEE TALK 4

Thursday September, 11 | 8:00-10:00AM Ncounter 310 S Mill Ave, Tempe, AZ 85281 

IN FLUX Cycle 5 Partners 

City of Chandler Public Art

City of Glendale Public Art

City of Phoenix Office of Arts and Culture

City of Tempe Public Art

De Rito Partners

Emerge ASU

Mesa Arts Center

Neighborhood Economic Development Corporation

Scottsdale Public Art

Town of Gilbert Arts, Culture, and Tourism Board

Whitestone REIT